


Sony’s cross-platform multiplayer move was largely spurred by the success of Epic Games’ popular free-to-play shooter, Fortnite.Įven so, when it comes to traditional video game assets that players purchased and/or earned, closed ecosystems remain the norm. In the past, Sony has tried to keep its PlayStation Network ecosystem isolated from those of other console makers, but ultimately relented and allowed cross-play following growing pushback from players. In the latest filing, however, Sony claimed that contemporary gaming console systems are “technologically inadequate for the owner to use the asset across different games and/or platforms.” It was revealed in a patent filing published last November that the Japanese firm has been keen to capitalize on the rising esports sector since 2021 with a range of in-game digital collectables. This isn’t Sony’s first move towards establishing a framework for NFT gaming assets. The network includes online-connected players on the PlayStation 5, as well as older console and handheld hardware.

Sony proposed that these assets could include items such as in-game skins, artwork, avatars, weapons, or even “video game skills.” Additionally, the application proposed that they could be “connected over a network” from PlayStation to consoles from other makers, as well as via VR and AR headsets, smart TVs, and mobile devices.Īs of the end of 2022, Sony claimed to have 112 million PlayStation Network users. “Additionally, or alternatively, readable via different video game platforms such as, for example, PlayStation and Xbox.” “The standardized format may be readable to insert the digital asset in different computer simulations that may include different video games of different titles,” the application reads.
